Analisis Desain Aplikasi Mobile dalam Membantu Aktivitas Olahraga Berkelompok
Abstract
During the COVID-19 pandemic, it is quite difficult to carry out activities outside the home such as studying, working, worshiping, and even sports are recommended at home so that there are no gathering activities and direct contact with other people, but people are starting to realize the importance of health so that sports trends have formed since the beginning of the pandemic, and continues to this day, such as cycling, futsal, and badminton. Sports venue rental applications can make it easier for people who want to exercise without having to bother coming to the rental place. The user interface is a liaison for interaction between users and the system, therefore an attractive user interface must be communicative and easily understood by users in order to provide a good experience for users. Visual design that is easy to understand is very important in designing the user interface of the application, because users get convenience and comfort when interacting with the application and the design can help to meet user needs
Full Text:
PDFReferences
Fadli, M. R., 2020. PERANCANGAN USER INTERFACE DAN USER EXPERIENCE PADA APLIKASI MOBILE INDOSPORT DENGAN MENGGUNAKAN PENDEKATAN USER CENTERED DESIGN.
Fitroni, H., 2021. Fenomena peningkatan motivasi bersepeda masyarakat di masa pandemi COVID-19. Jurnal Universitas Negeri Surabaya.
Haryanto, D., Apriansyah, A. A. & Pirgana, W., 2021. Pengembangan User Interface Pada Website Geopark Belitong. Jurnal Informatika Global.
Hasanudin, D. & Adityawan, O., 2020. Perkembangan Flat Design dalam Web Design dan User Interface (UI). Jurnal Ilmiah Seni Budaya .
Hilmi, N., 2021. Bagaimana, sih, Tren Bulu Tangkis pada Masa Pandemi?. [Online]
Available at: https://ketik.unpad.ac.id/posts/3054/bagaimana-sih-tren-bulu-tangkis-pada-masa-pandemi
Kelsun, H. & Kristanto, D. D., 2021. Perancangan Aplikasi “Family Pass!” Sebagai Alat Bantu Dalam Pengasuhan Anak. Widyakala Journal of Pembangunan Jaya University, 8(Special Issue), pp. 32-40.
Pribadi, J., 2019. Pengembangan User Interface Sistem Informasi Planned Maintenance System pada PT. Pertamina Trans Kontinental dengan Menggunakan Metode Design Sprint.
Sitohang , M. Y. & Ghani , M. W., 2021. Survei: pandemi COVID-19 naikkan popularitas dan durasi olahraga di rumah. [Online]
Available at: https://theconversation.com/survei-pandemi-covid-19-naikkan-popularitas-dan-durasi-olahraga-di-rumah-154187
DOI: https://doi.org/10.36262/dpj.v1i1.588
Refbacks
- There are currently no refbacks.
Copyright (c) 2022 Desainpedia Journal of Urban Design, Lifestyle & Behaviour
Redaksi Desainpedia: Jurnal Desain Produk dan Desain Komunikasi Visual
Lembaga Penelitian dan Pengabdian Kepada Masyarakat (LP2M)
Universitas Pembangunan Jaya
Jalan Cendrawasih Raya Blok B7/P, Sawah Baru, Ciputat, 15413
Telp: 021-7455555 ext. 1311
desainpedia.journal@upj.ac.id
e-ISSN No. 2830-2966